Meet the faculty
Industry professionals and creative educators training MAAC Jhansi students in Animation, VFX, Game Design & Digital Media.
Mukesh Kashyap
Graphic, Animation & Gen AI Faculty
About Me
I am a passionate Graphic, Animation & Gen AI Faculty with a strong background in design, animation, and digital media. With over 10+ years of combined teaching and industry experience, I specialize in turning creative ideas into visual stories and helping students build industry-ready skills through practical learning.
Teaching Experience
10+ years of experience as a Graphic, Animation & Gen AI Faculty. Teaching Graphic Design, Animation, VFX, Motion Graphics, Video Editing, and Gen AI tools to beginner to advanced level students. Mentored and trained 1000+ students through live projects, internships, and placements.
Industry Experience
5+ years of experience in the creative industry. Worked on multiple real-world projects in Graphic Design, Branding, Animation, Video Production, and Digital Content Creation. Hands-on experience with leading software and emerging technologies including Generative AI tools.
Career Objective
To inspire and empower students by blending creativity with technology, providing quality education and practical exposure that helps them achieve excellence in the field of design, animation, and digital media. To continuously upgrade my skills and contribute to an innovative learning environment that shapes the creative professionals of tomorrow.
Sagar Prasad Bhatta
3D Artist, Graphics & Animation Faculty
About Me
I am a passionate 3D Artist and Educator with good skills in Game Assets, Hard Surface Modeling, Product Modeling, and advertising content. With a strong production foundation in Modeling, Texturing, Animation, and Rendering, I bring creative concepts to life through visually stunning, technically optimized assets. Alongside my creative practice, I am a dedicated trainer committed to mentoring the next generation of artists, bridging the gap between classroom learning and industry-standard workflows by staying up to date with the latest digital art trends.
Teaching Experience
2+ years of combined experience as a Graphic, Animation & 3D Trainer / Faculty (December 2023 to February 2025, and April 2025 to Present). Teaching foundational to advanced pipelines in design, motion graphics, and 3D space to students and emerging talent.
Industry Experience
I have an established background working as a Freelance 3D Modelling and Texturing Artist, notably delivering production-ready 360 product rendering projects optimized for e-commerce platforms. Additionally, I bring professional versatility to the creative pipeline through my experience working as a Freelance Video Editor. Across these roles, I have maintained a proven track record of translating diverse client requirements into polished, high-quality 3D assets and dynamic digital visual content.
Career Objective
My goal is to contribute my skills and creativity to exciting projects that challenge and allow me to create captivating digital experiences while continuing to innovate in the evolving landscape of 3D digital art.
Learn from industry mentors
Book a free counselling session with our course advisors — get a personalised roadmap for Animation, VFX, Game Design or Digital Media.